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Zoombinis - Mountain Rescue
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Zoombinis - Mountain Rescue

List Price: $19.99
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SKU:

44916F

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Description:

Serenity is shattered when a band of Zoombinis disappears inside a mysterious mountain. In this adventure, you'll get to develop foundational and advanced math skills while exploring menacing puzzles!

Product Details:
Product Weight: 0.1 pounds
Package Length: 5.0 inches
Package Width: 5.0 inches
Package Height: 0.5 inches
Package Weight: 0.5 pounds
Release Date: October 25, 2001
Average Customer Rating: based on 42 reviews
Game Information:
Platform: Mac / Windows 98 / Windows 2000 / Windows Me / Windows XP / Windows 95
Media: CD-ROM
Item Quantity: 1
Customer Reviews:
Average Customer Review: 3.5 ( 42 customer reviews )
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Most Helpful Customer Reviews

78 of 79 found the following review helpful:

5Zoombinis Mountain Rescue Fun, Secretly Educational....Mar 09, 2002

My children received Zoombinis Mountain Rescue for Christmas, alongside Harry Potter and the Sorcerer's Stone, I Spy Treasure, and the Sim Theme Park PC programs. Now that it is March, Zoombini Mountain Rescue is the only program that continues to challenge my 6 and 8 year old sons to think. They cannot memorize this game; it changes and requires constant problem solving. It's humor and fun hide the fact that this is an "educational program." This is a great way for kids to learn mathematical theory and logic! ( My Mother, a teacher, even used the 1st Logical Journey of the Zoombinis in her 1st and 2nd Grade classroom with much success. ) We had no problems with loading, display, and playing the program. The characters and challenges in both Zoombini programs are neither violent nor simpering. Kids at 6 years will need some parent help as they progress in Zoombini Mountain Rescue. Logical Journey of the Zoombinis was less difficult for the youngest gamers. Watch out parents! It's fun for all ages...

44 of 46 found the following review helpful:

5Second Zoombinis GameDec 28, 2002
By Douglas Smith
Finally, there is another Zoombinis game. It took about five years, but I was so excited that I immediately rushed out and bought it. I was a little disappointed to see that the graphics had changed, so that all of the Zoombinis looked different. As soon as I started to play it, however, I changed my mind. Though it only has nine puzzles and three difficulty levels for each, the game is still challenging. The Zoombinis are living in Zoombiniville happily, until a storm makes some Zoombinis get trapped in a cave. They venture out to rescue the others, and find that the friendly Boolies have lost their mayor. Now, the Zoombinis decide to help the Boolies get back to Booliewood so that their mayor will return. Instead of the difficulty level rising for an entire leg, each level can now have its own setting. Once a group of 16 Zoombinis gets through a level any three times without losing any Zoombinis, the difficulty level rises. Math and logic are slyly disguised and placed in each level, without using numbers. Some of the new concepts include dimension labeling and binary addition. This long-awaited sequel to the first Zoombinis game is almost as good as Logical Journey, though I would rather have the first if I had to choose. If you like this game, try the original, Zoombinis Logical Journey, and the third, Zoombinis Island Odyssey.

22 of 22 found the following review helpful:

5VERY INTERESTINGOct 25, 2001

This is almost better than the last! It is VERY VERY educational and VERY VERY fun. I could let my kids play it for hours. I highly reccomend this item.

25 of 28 found the following review helpful:

4A fun and exciting game that can challenge gamers of any ageJun 21, 2002

The Zoombinis was one of the first computer games to challenge users of any age to try math equations without any numbers. Most people think that math means numbers. Well this game shows those people that ingenius ideas like this can not only teach young children valuable learning skills, but might teach some children better than a math class would. The follow-up however, isnt as original as the first, and the fun factor drops a bit. That doesnt mean you cant enjoy this game. There are still instances where you will find yourself pulling your hair out in rage, but it just doesnt compare to the original. In terms of Gameplay, replayability, and Fun Factor. Sure, its much harder, but a hard game isnt worth playing if it doesnt have anything else to offer.

20 of 22 found the following review helpful:

4A bit difficult for 8 yr. olds, some glitchesDec 03, 2001
By Not a Clue
The reasoning ability needed is said to develop in the ninth year, which we found accurate. Most children under 9.5 can enjoy it, but need a lot of help. Even then only the brightest will succeed without some initial assistance on the more difficult stages, but once they get the idea they can handle new problems on their own.

One time the program hung up when we waited a long time on the pinball stage. The delays at the end of some stages are annoying; it is not clear whether it is done.

Most important, though, is that the kids love it so far, and they are probably learning something of the listed skills. Ican't compare it with Logical Journey of the Zoombinis.

See all 42 customer reviews on Amazon.com

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